Valewarden
All of the human realms fell in the demonic invasion. All of them, except the forested land of Greenvale. Holding out as the last remnant of free civilization and standing as a beacon of hope, Greenvale and its capital Verdanmyst are patrolled by the legendary trackers, survivalists, and marksmen known as Valewardens.
The Valewarden is a ranged physical class that also can deal substantial ailment and magic damage through their special class feature, Elemental Firepower. Valewardens also possess one of the most diverse ability toolkits in the game, including heals, buffs, slows and roots, stealth (for themselves and for allies), multi-target attacks, and more.
Class type: Physical
Roles/functions: Ranged physical and magic damage, healing, support
Class features:
Converted and boosted ailment or magic damage on all attacks
Extended range on weapon attacks
Vision that persists through any darkness, environmental conditions, magic effects, and demonic duplicity
Class abilities:
Ranged and melee attack abilities for single and multiple targets
Healing and supporting for allies
Stealth
Abilities that reset their own cooldowns on killing or critical strikes
Legendary Abilities:
Hollow Pointe Headshot: An absurdly massive single target attack that regains a charge on kill or critical strike
Mistwarden's Veil: Grants stealth to yourself and all allies for a short time